- Windows sonic vs dolby atmos windows 10#
- Windows sonic vs dolby atmos mods#
- Windows sonic vs dolby atmos software#
"I switched from PS/Nintendo/PC/Intellivision to Xbox"
Windows sonic vs dolby atmos mods#
Meta-Posts/Open letters to the mods (use Modmail) #6 Prohibited Content - The following topics and those of a similar nature will be removedĪnything that can be answered by a quick Google Search This is not a platform to promote your youtube or twitch channel. Selling, trading, begging, and advertising of any kind are all also prohibited. #5 Self Promotion, begging, and trading - Self-promotion is prohibited without the consent of the mods. All spoilers must be properly flaired and formatted. Titles must accurately represent content of submission and contain a game's name when relevant. #4 Titles & Flairs - No vague or misleading titles. #3 Reposts/Frequently Posted - Topics that have been recently posted or discussed in a similar thread may be removed. Please consider the official xbox support page or r/XboxSupport #2 No Tech/Support Posts - this a primarily a news and entertainment focused community. If you are here only to platform bash you risk removal. Personal attacks, racism, bigotry, and other prejudice are not welcome here. #1 Keep It Civil/No Console Warring Discuss the subject, not the other user. Your source for the latest Xbox platform news and discussion with a focus on new-gen systems. Many features are missing/not functioning properly, and you may experience several formatting errors when viewing content.
Windows sonic vs dolby atmos windows 10#
You must have windows 10 creators or above, and enabled dolby via the $11US Dolby Access app from the windows store.This version of reddit (old reddit) is run in limited support mode. I used VS17 and had to set up my machine in universal app developer mode, and "deploy" it after building, in order to run. Xbox-ATG-Samples-master\XDKSamples\Audio\SimpleSpatialPlaySoundXDKĬompile for 圆4 (vs. It's a "Universal" app, but the meat of the code is there for win32 or whatever. If there was another way, the above wouldn't be necessary but as far as I know the above is currently the only way for > 8 channels.įYI there is a working c++ example, that encodes a 12 channel (7.1.4) wav file into dolby atmos over HDMI on the fly. Similar on the the home theater receiver side (unless encoded via Dolby Atmos, DTS X, or Auro 3D).
Windows sonic vs dolby atmos software#
Note: Even though the HDMI 2.0 spec calls for 32 channels of audio support, there doesn't seem to be ANY computer hardware or software support for > 8 channels of audio via hdmi. Support for up to 8.1.4.4 channels (8 channels around the listener – Left, Right, Center, Side Left, Side Right, Back Left, Back Right, and Back Center 1 low frequency effects channel 4 channels above the listener 4 channels below the listener).īonus points for some sort of interface for sound objects, vs. dolby headphones or windows sonic for headphones).
Specifically using Dolby Atmos for Home Theater (vs. Chiming in on related topic, besides being able to play video streams with pre-encoded Dolby Atmos I would like to be able to playback multichannel (discrete channels, not encoded) audio files via hdmi in up to 17 channels as described here: